The Terasology Foundation

Voxel world game/engine with a large focus on extensibility and developer tools

Technologies

java
opengl
blender
gradle
lwjgl
json
github
lwgjl
kotlin

Topics

game
voxel
minecraft
sandbox
modding
games
ai
graphics
graphics / video / audio / virtual reality
game engines
https://terasology.org/
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Projects

Contributor

Rostyslav Zatserkovnyi

Standalone NUI extraction and visual NUI editor

Currently, Terasology uses its own NUI (New User Interface) framework to render in-game UI elements. This solution works great for the game’s...

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Contributor

tdgunes

DAG-based Rendering Pipelines for Terasology

DAG (Directed Acyclic Graph) pipelines for Terasology, is an extensive refactor of the current rendering engine of Terasology. While refactors are...

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Contributor

Cpt. Crispy Crunchy

Application for City Generation and dynamic Simulation

A conceptual framework for a population based city simulation is developed in this proposal. Concrete implementation approaches for the steps...

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